Hiatus

I am going into an indefinite hiatus.

About a year and a half ago I have decided to put my hobby game making activities a bit more into the spotlight. You might have noticed in the last two months both those activities and the promotional efforts have largely stopped. The reason is my newborn baby son requires a lot of attention and properly fulfilling the role of a father does not leave me with much time for, well, anything right now. Combined with a pretty hot period at my day job, I currently manage to find at best something like 2 hours of free time once every two weeks – and even then I just prefer to sleep.

I do not know how long will this situation last. Super optimistic estimation is one month. Realistic is something like 6 months. For that period I am suspending all my official development efforts, this blog and my twitter account. I might occasionally take part in some one-off projects like game jams, but most likely I will not. I hoped to take part in this year’s 7 day fps, but this is probably not going to happen. Once I have more free time I will consider whether I want to resume my game making activities. That is all I have to say right now. Good bye.

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